Showing posts with label smell. Show all posts
Showing posts with label smell. Show all posts

20070503

More on VR for consciousness hacking

I was talking to Biff today about uses for various senses in the VR consciousness hacking idea. It occurred that smell is very low-bandwidth, but strongly tied to memory, and thus might be useful for maintaining state across multiple sessions.

Also, apparently Terence McKenna was also interested in using VR for similar purposes. I'm not sure if that makes the idea more or less credible.

In other news, the laser glove is about 80% done; all I need to do is wire it up. I need to talk to some sort of EE person about how to do this without exploding the lasers from overcurrent.