Showing posts with label future. Show all posts
Showing posts with label future. Show all posts

20120303

EMERGE Impressions Day 1

I just got out of EMERGE, a design futures event put on by ASU that brought together artists, scientists, writers, hackers, designers, futurists and other maniacs to reflect on what kind of future(s) we want to live in, and then over the course of three days, try and make those futures by any and all available means. I was an ethnographer for that event, which means that it's my job to translate the ephemeral lived experience of attending EMERGE into recorded data. This is my first draft.

Fischerspooner - Emerge from Jon Kane on Vimeo.



0900 3-1-2012
I'm sitting in the cavernous Stauffer Flex Space, balancing a large black notebook, iPad, and coffee. Our rows of black chairs are dwarfed by the height of the hall, strange and hulking objects are shrouded in shadows along the walls. The conference organizers mingle in the space between the front row and the minimalist dais. I can see Bruce Sterling. The attendees are settling into their seats; My fingers poised in anticipation, ready to take notes and live tweet the event.

Cynthia Selin gets up and introduces the conference. Our goal is foresight through design and story-telling to achieve a more sustainable and equitable future. "Stop being a passive consumer of technology and make the future."

13 ASU researchers take the stage to present their research. Topics include: sustainability and interest in K-8 education; biological computer chips that scan antibodies in the blood to diagnosis a full spectrum of diseases; algae into oil, plastic, and everything else; telekinetic cyborg-monkeys; DARPA's transhuman super-soldier program; video games that enable socially transformative and empowering play; social networks that reflexively aim to minimize ecological impact; democratically governing technology; and sensor networks that autonomously seek meaningful knowledge. Bruce Sterling pronounces the morning "The weirdest set of presentations I've ever seen."




1210 3-1-2012
Bruce Sterling takes the stage. After a brief introduction on multidisciplinary, and how scientists and artists talk past each other, asking "What is here that I can use/be entertained by?" rather than "What is actually going on here?" He launches into what he thinks about design fiction. Design fiction is a diagetic prototype. It's a way to use our love of gadgets and our ability to discuss objects/services to move avoid ideological debates. Design fiction is a hack to avoid political paralysis.

Most objects in history have been imaginary, but in the past only elites like Big Auto and AT&T could really do exploratory prototyping like concept cars or Disney EPCOT. In a networked society, prototypes are accessible to anybody, they are public. Design fictions crystallize techno-social potentials by showing them in a human context.

Sterling branches off to science-fiction for a moment. Writing scifi about a phenomenon classifies that phenomenon as scifi. The fact that we think of it as scifi is burdenson (like those telekinetic cyborg monkeys, the DARPA super-soldiers, and the practice of what actually happens in those labs). The big question in science-fiction is now "Does the girl kiss the vampire?" because Paranormal Romance sells book. The demands of the publishing industry have pulled the genre's teeth.

Back to art, design, and science. All our creative disciplines use the same hardware now. Boundaries are corroded. We're spread all over the landscape. Everything is awesome, nothing is interesting, but we can prevail. The idea is to turn speculation into coherent traces, to make it approachable. EMERGE is something that no scifi movie could make happen.




Maria Bezaitis takes the stage. She's a senior ethnographer at Intel. Intel actually has quite a lot of ethnographers because they want to know how people use their chips so that they can keep selling them over deep time. But understanding people isn't enough, because the big actors are all hybrids now ((shades of Latour's monsters, cyborgs, and post-humans)). Corporations have invented people, and they are ugly. We need to figure out what our point-of-view on people is, we need to make it explicit, so that we can get something beyond the standard Facebook/Google/Gamer/User.

According to Maria, Big Data is going to dominate the future. Digitization is well into the process of disappearing our things into the cloud. Digital objects are mobile narrative devices. We all make things now, the digital traces that are left behind whenever we interact with a computer, but we do not yet know who owns these traces. The entrepreneurs of the future will need this data, it is the core input to their economy. Thinking in terms of data privacy or piracy is wrong; it boxes up data and perpetuates monopolies. We need to move forward.

I agree with Maria entirely about the future of information. It's just that I don't know anybody who is ready for a world where our digital traces have become an autonomous persona that is essentially beyond our grasp, because as the product of many interactions and systems, it is too rich and full to be deleted, even by us. We like the State/Police having a monopoly on privacy, because mostly they use that monopoly responsibly, and when they don't the ACLU knows where to find them. Corporations like monopolies on their IP because it allows them to make money and stay in business. If both of these concepts are obsolete, we are in for a fundamentally strange and terrifying future.

"Prototypes are very disruptive because they are easily appropriable."
— Maria Bezaitis

1500 3-1-2012
Brian David Johnson, the leader of the workshop on Science Fiction Prototyping is late to the conference because he is arriving from Seoul via Portland. I have voluenteered to pick him up since A) I have a fast car, B) I want to interview him before the workshop, C) I cannot very well ethnograph a workshop that is not taking place. So while the rest of the group is touring an Intel exhibit on steampunk futures, I am navigating the Ballardian labyrinth of the Sky Harbor access roads, weaving and forth between the monumental plinths of the terminals and horrid American sedans and SUVs driven by semi-senile senior citizens. I tell Johnson as much on the phone as he retrieves his luggage. "That Ballard reference--this is going to be the start of an interesting friendship." Indeed.

The workshop and day 3 of the conference deserve their own posts, so I will not include them here. Let it just be known that they were awesome, and I now need to finish my story about a neuropharmaceutical hacker and an investigator from the CDC trying to reach some understanding of trust and the public good in a world where research has outpaced regulation.

And now to sleep, perchance to dream of electric sheep.


20110715

Planting the Seeds

Today, I was catching up on my news, reading about the Clock of the Long Now, when I heard a little story about roof beams at Oxford's New College (really, you should just watch Stewart Brand's clip). Five hundred years ago, at the same time as the college was built, the founders planted oak trees, because they knew that long after they were all dead, the beams would become beetley and eventually need replacing. Their foresight floored me; to plan that far ahead, to ensure a legacy for their successors deep in the future. And it got me thinking about our energy system, which underpins every other part of the economy, and about the seeds we should be planting now. Read the rest.


20110128

Innovation, but why?

Ancient peoples worshiped many gods, but modern civilization bows before a single principle: Innovation. As President Obama said in Tuesday's State of the Union address, “In America, innovation doesn't just change our lives. It is how we make our living.” He went on to use the word innovation ten more times, making it the major theme of his speech. Innovation is more than just a word, its influence can be seen in the ways that major institutions, such as business and the military, have re-organized themselves around a state of permanent innovation. In the following, I will examine two paths to this state, and its consequence for the scientific community and society at large.


Carlson traces the development of the corporate research and development lab. The first innovators were inventors, craftsmen who improved devices increment by increment. But as a systemic source of innovation, these small inventors typical of Industrial revolution were hobbled by a lack of capital, and the limitations of human knowledge. While tinkering with existing devices and principles was within the reach of many ambitious craftsmen, truly novel principles and the means to bring advanced technologies to market were out of reach.


Carlson traces the dawn of institutional innovation to the telegraph. As Western Union spread across the country, competing with local firms, railroads, financiers, and anti-trust lawyers, it became apparent that the difference between profit and extinct lay in harnessing the latest in electronics technology, usually by buying patents off of private inventors. Thomas Edison parlayed his success as an inventor into an immense private workshop, however General Electric and its chief scientist, Elihu Thompson, created the modern model of corporate R&D in 1900. Frustrated by the amount of coordination between scattered factories required to build an experimental car, he convinced the GE board to create a permanent lab conducting basic research.


At first, the purpose of the lab was purely defensive, to protect GE products from superior competitors. But as time passed, industrialists realized that new knowledge could be used offensively, to create new markets, to trade with competitors, and to improve public standing. Compared to the 'random genius' of inventors, management preferred scientific innovation because it seemed predictable and controllable. This basic pattern, with the added details of intra-industry collaboration and Federal support of risky technologies, has continued through the 21st century, although in real terms, large R&D labs have been responsible for surprisingly few breakthroughs, with much of the most creative work coming from smaller companies, a model best demonstrated in biotech and computers, where small start-ups with one piece of very valuable IP are purchased and developed by larger conglomerates.


A second side of institutional innovation is the military, which supports up to half of the basic research conducted in America. War and technology have long been closely intertwined, as brilliant explored by William McNeill in The Pursuit of Power. Perhaps the first noteworthy institutionalization of innovation was the British shipbuilding industry circa 1900, where an “Iron Triangle” of shipyards, admirals, and hawkish liberal politicians pushed steel to its limits with ever more powerful battleships. But it was not until WW1 that innovative warfare had its first chance to shine. Innovation was applied haphazardly, in the form of machine guns, poison gas, aircraft, tanks, submarines and anti-submarine warfare, but there was little coordination between scientists and soldiers. A new weapon would make an initial splash, but quickly add to the stalemate. The war was eventually decided by a German economic collapse.


Many of the scientific institution of WW1 were dismantled in the interwar years, but WW2 was above and beyond a war won by cutting edge science. Radar, operations research, airpower, and of course the atomic bomb were all products of Allied scientific knowledge, while jet fighters and rockets rolled off of Nazi lines at the close of the war. Federally supported labs, and defense companies who sold solely to the government proliferated, too many to name. With an obvious and immediate clash between the Allies and the Soviet Union at hand, neither side disarmed their scientific apparatus. Both sides sought to avoid a qualitative defeat, or worse, technological surprise, investing ever larger sums in military R&D, and leading to the domineering “military-industrial complex” of President Eisenhower's farewell address.


For scientists, these twin processes have been a mixed blessing. On the one hand, science has obtained a great deal of funding from industrial and military sources, orders of magnitude more than the pure 'pursuit of truth'. Yet, scientists have lost their autonomy, tied either to market forces or military imperatives. Biomedicine has improved healthcare, but also exponentially increased costs. The process of introducing a new drug is more akin to marketing than science or medicine. Through the military, “Science has known sin,” to paraphrase Oppenheimer's haunting phrase. Where for a period from about 1850 to 1945, the scientist could truly claim to represent a universal humanity, working towards the ends of destruction has permanently damaged scientific prestige and credibility. The values of science are subordinated towards petty, nationalist ends.


For society, pursuit of innovation has lead to the threat of man-made extinction through nuclear war. The process of action-reaction in the arms race brings us ever closer to the brink of annihilation. From the market side, the permanent churning of the basic constituents of society has created an immense dislocation. Skills and jobs can become obsolete in less than a decade. With new-found material wealth came a crass materialism. The objects around us change constantly, their principles of operation becoming ever more opaque. The deep sense of unease pervading American society might be reasonably traced to chronic future shock. Innovation is a god, but it has become Moloch, concerned solely with profit and military might.


So, to return to the State of the Union. I've read it several times, and I feel conflicted. It's a good speech, certainly, and I agree with many of the specific policies he outlines for a continued investment in innovation, yet there is a certain hollowness to it, a failure to grapple with the crux of why we innovate. The main drive to innovate is material, the jobs of the 21st century should be located in America, yet we don't know that innovation will bring back jobs, at best we know from the lessons of the past that a failure to innovate will mean the loss of more jobs. But the ultimate hollowness came at the end. President Obama made a deliberate callback to the space race, with the phrase “Sputnik moment,” but President Kennedy knew where we were going; the moon, in ten years.


Obama's answer to Kennedy, “I'm not sure how we'll reach that better place beyond the horizon, but I know we'll get there. I know we will.”


That's certainly true. We'll definitely make it to the future the old-fashioned way, by living it, one day at a time. But that's no guarantee that the future will be any place we want to live. Right now, all we have is a notion that America must be wealthier than China. As individuals, as a nation, and as a species, we must decide what is beyond that horizon, and we must build the institutions of governance to take us there.


20101019

The Immortals

Yesterday, I visited the Immortals. I abandoned my car at the periphery wall, no vehicles are allowed inside the Old City, lest immortality be cut short by accident. The narrow streets were packed with shuffling, cautious forms, cast into darkness by the overhanging extensions and expansions of the longevity hospitals, their needs for space long impossible to meet on the ground.


I met Enos at a sidewalk cafe-clinic, where he was undergoing a routine bloodscrub. Enos was my great-great-great-grandfather, and my sponsor among the Immortals. I leaned down and gave him a peck on the cheek. "How are you, Enos?"

"Well enough. My nanocyte count is down. Perhaps soon they will require replacement. These mechanical parts wear out so quickly." He peered at me suspiciously. Perhaps he did not remember who I was, or why I had come. I had arranged this appointment with his calendar, a time where he was free to talk, but not to leave.

"I've been thinking about what you've said, about what I'll want to do when I come here. I was thinking... art. Nothing big mind you, just some nice virtual landscapes. Exploring the aesthetics of simulated universes." When we had last met, Enos had given me this assignment. What do you want to do when you live forever?

"No, no good." Enos said, languidly waving a hand. "Even we Immortals find our art boring. Simulation spaces are toys, what happens when you grow bored and want to grow up? We have no such thing here."

"But I thought this was what you wanted, nothing big, nothing expensive, nothing that would shake the boat. My simulations are harmless." I said, perplexed.

"Harmless, but sign of else-where, else-whens. There is no else. When the Immortals made this city, they made a covenant with the lifers. Immortality would not be allowed to expanded, it would be to dangerous, would destroy the Earth. Immortality is too small for grand projects. All the time in the universe turns human ambition into dust. No, what you want to do is live. Do you understand what it means to live?"

Philosophy. I was on shaky ground, but I had to advance. "To live is to experience, to grow, the opposite of death. I want to survive forever, Enos, that why I came here."

He laughed, a thin sound from a man who conserved his body's strengths. "No, you still don't get it. What we do is exist. Life and death are two sides of the same coin, you cannot have one without the other. I walk, I eat, I see, I exchange pleasantries, but I do not experience in the same way you do, always changing and reacting. Each day is the same as before. Eventually, the sun will expand. I hope to be able to see it, but no more. As long as you want to live, you can never join us. Goodbye, and trouble us no more."

I left, back to the world, back to my hopes, and dreams, and ambitions, such as they were. All I wanted was to live forever, but that is impossible. Nothing that lives can be forever. I turned on my simulations, already they bored me. What a foolish idea, eternity with things such as these, I deleted them forever. We have one life, one brief, finite period in which to laugh and love and dance and live, and when we're gone, so is everything else. I will die, but until I do, every moment, every experience, will be unique. Not like Enos and his eternal sameness till the sun grows and the universe dies.

Yesterday I visited the Immortals.


20100919

"Nothing dates the past like impressions of the future"

Was oscillating online, came across this, with an interesting quotation:

"Nothing dates the past like its impressions of the future."

Debatable?

I think certainly nothing speaks of an era like its dreams, and dreams do become dated.

When it comes to tech speculations its certainly easy to misinterpret an era as being optimistic -- yes Sci Fi writers loved rocket cars and space ships, but to call the 60s and 70s an optimistic era I think is a bit misleading. Of course there are dystopian sci fi futures as well... my impression of much of Sci Fi is that it was not so much about making accurate predictions as suggesting interesting possibilities, with a goal of commenting on society.

Getting a little off topic... forget about dreams, can we focus on impressions of the future?

For instance I'm not really aware of any impressions of the future that anyone had, in Ancient Rome, even in the 1800s? What did Cicero think the world would be like in the year 1000? Did anyone in the pre-industrial age foresee the industrial revolution?

Getting back to the claim, itself, are there reasons we should think it should really be true? Its easy to see why impressions of the future would age quite badly, and obviously, to observers with knowledge of the future. And its hard to think of any other subject that they should have many ideas on, but a person from our time would surely have different ideas about.

Yet, if you just ask the simple question, "How should I know a person / thing from the past when I encounter it?", its not clear that my obvious first step is to try to determine what ideas they carry about what the future will be like. Generally I would expect such a person or thing to be immediately recognizable because of stylistic elements -- perhaps style is wrapped up in this question as well though. The sleek, the modern, the cutting edge, all this is related to the future.

Is this true? Does fashion really have to do with our ideas of the future? To be honest when I put on a T-shirt and a pair of jeans and go to class, I don't really feel like I'm "dressing for the future", even though I guess I am.

My instinct is that, the fashions, the design ideology, the style of an era speaks most about how that era believes they will solve the great problems. Modernism, modernist buildings particularly, of a grand, uniform design, with a utilitarian focus... speaks of a dispassionate, unified approach to science and all problems great and small, with which one may suppose all our problems may be subdued before us. When I throw on a T-shirt, I'm still solving a problem, however small... in some sense, the now pervasive "casual work environment" which has come to pervade the 90s and 2000s, I think speaks quite highly of our society -- on a typical day, I do not expect I will have to negotiate with an extremely powerful superior, or for any other reason need to curry favor with someone by dressing formally. My work place is substantially more egalitarian than that. I don't wear a watch either -- but no one wears a watch anymore except someone trying to look professional. Watches are dated -- it is clearly expedient to look at any of the hundreds of computers which will surround you throughout your work day. They are the trappings of the wealthy from a few decades ago, and while they will probably percolate down through society for a few decades to come, for all intents and purposes they are now as quaint as the pocket watch, and the "upper class" will rid themselves of them not so long from now.

I'm not really making a very strong argument that fashion reflects the ideology of an era -- at least when it comes to personal fashion, I'm only really able to argue that it reflects the technology of the era which is kind of obvious. I'm also pretty fashion illiterate, maybe there's much better arguments to be made, and maybe I should be looking at fashion statements by entertainers, rock bands, high profile people etc. the fashionistas.

I would also suspect that you can come up with lots of counter examples -- in the case of traditions, when they are kept alive they aren't seen as dated, even though they are still sort of relics of the past. Very few traditions and religions actively hold impressions of the future, I assume because, things like this have to keep it short and simple or the extra cruft won't be passed along. The book of Revelations is one of the few major examples of predictions of the future that I am aware of... but this aspect of Christianity at least doesn't seem to be the part that makes it most "dated". In my mind, the fixation on rituals, the lighting of candles, the latin, the peculiar dress and language, the frequently gothic or baroque taste of churches, these are the things that one immediately recognizes as dated.

Well, we've wandered around for a bit. What's the verdict? Is there some truth here, does "nothing date the past like impressions of the future"? Or is it just a zippy one liner in a magazine?


20090523

Technosphere/Biosphere

An excellent and imaginative post from Everett.

The upcoming climate/energy crisis is the product of a clash between two competing ecosystems, the biosphere and the technosphere. This is not to say that machine and animal are automatically in opposition, the issue is that the biosphere is unable to react to the technosphere fast enough to maintain equilibrium. Evolution is a process that affects all entities with heredity. The biological process of evolution is an established fact. Evolution in machines is a more radical idea, but one espoused by many STS theorists. To summarize, technologies are built on previous technologies, that is to say they express a heredity. The course of technological development is guided by selection pressures of technical possibility, and the desires of human actors.

The biosphere and technosphere are incompatible, because technical evolution occurs on a time scale orders of magnitude faster than biological evolution. Without protection, the biosphere will be forced back by technological artifacts that occupy the same macro-niches, in terms of land and resources. The technosphere, areas substantially altered by human technology, now occupies most of the land area of the planet. With its speed enhanced efficiency, without external pressures, it will expand to cover the entire world.

I cannot predict the state of the post-crisis equilibrium. The biosphere will survive, as the rocks and seas that existed before life remain. But as Mike's post postulates, we may see a convergences between biological and technological. Biology will take place on technical substrates rather than physical ones. Genetic technologies will decrease the timescale of biological evolution, perhaps providing a method for the biosphere to compete with the technosphere. Of course, a genetically engineered organism is a technical process, so this is another means by which the biosphere is being rendered obsolete.

Timescales: Expect mankind to become extinct when posthuman evolutionary timescales significantly outpace human evolutionary timescales by an order of 5-10.


20090514

Brains at DARPA

The gnomes at the Pentagon are always pushing the limits of science, and these days they're looking into brains. A leading DARPA initiative investigates the possibility of telepathy. I can't say that faster communication between soldiers is the wave of the future. While it'd be useful to be able to communicate well in a squad that was split up, there are probably easier ways to do this. While I'm fairly sure general emotional states could be transmitted, the only one that seems useful militarily is 'danger.' Extracting enough information out of an EEG to allow tactical command seems like a major challenge. For a good look at how a developed system of this type would work, see Scalzi's The Ghost Brigade.

Where I see this coming in handy is in therapy, negotiations, and relationships. If these machines allow better interpersonal emotional understanding, i.e. empathy, they offer a path to peace. By becoming more in tune with our emotions, we can better understand ourselves and each other, reducing tension in this world.

BONUS LINK:
Techer could be new DARPA chief.


20090513

Catastrophic Futurism

A brief overview of current futurism shows that most of it is predicated on a notion of catastrophe. Global warming, energy, finance, radical terrorism, the Singularity, all of these concepts have at their core the idea that mankind is held hostage to unpredictable events beyond our control. Taleb's influential Black Swan theory posits infrequent, large scale events as the causal driver of history. There is of course a large degree of validity to this point of view. We undoubtedly do face major problems, but is catastophism a useful futurist model?

Futurism's obsession with the catastrophe has distracted us from the real goal of the discipline. The job of a futurist is not to predict the future, his job is to create the future. If a visionary is right, it is only by accident. Instead of aiming for correctness, we should aim for visionary impact and power. Mankind wants to hope. We must be allowed to dream.

Forget predictive power, these are the axioms we must build on:
1) Which human values are important?
2) What technological means are available?
3) What does a world that embodies our values and means look like?